Team Tiles is our simulation game for fluidity of work and our Teal Shu-Ha-Ri technique. It demonstrates the principle of “Skills Not Roles”.

It can be played in one or two rounds, each of 90 minutes, with a break between.

Round One: Forming Storming. Players form themselves into team, learning  the process of fitting people together.

We can stop there, or go on to Round Two…

Round Two: Norming Performing. Players perform work, learning the benefits of skills-based teams.

It is best for any multiple of 24 players, up to 96 or more.

 

It is a shame that there is not greater awareness of the power of games, i.e.  “serious play” simulation workshops, as learning tools. These take learners to higher levels of learning than pedagogical classrooms. By immersing and doing, they get insights and breakthroughs that don’t happen by listening to lectures and learning theory.

At Teal Unicorn, we are building a diverse suite of games so we can meet customer needs for a custom learning and awareness programme, which is the first step in the advance to better ways of working. We frequently see the “lights go on” for individuals, or new levels of energy and inspiration for those who already got it intellectually.  

Team Tiles is one of our own games, created and delivered by Teal Unicorn.   Come play with us. You will learn:

  • the value of simulation games
  • insights into forming teams
  • the importance of skills over roles

Players form teams for a construction firm, that does interior fit-out for large and small projects. They need generalist teams for the small jobs, and more specialist teams for large buildings.  The people each have a mix of the skills of painting, plastering, carpentry, electrical, plumbing, flooring, and windows. The game is about finding a place for everyone and people for every team.